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The Foundation of Digital Illustration: Points and Lines

  • Wallace Jackson
Chapter

Abstract

Welcome to Digital Illustration Fundamentals! This book will take you through the foundation of digital illustration, as well as covering how to use vector illustration assets with popular computer programming languages and open source content publishing platforms such as Kindle, Android Studio, HTML5, and JavaFX. I will start at the lowest level concepts – in this chapter it is the vertex and the lines that connect these vertices together – and then we will build upon each of these foundational concepts in subsequent chapters, until you have a comprehensive understanding of digital illustration modeling, color, gradient or pattern shading, command editing and vector rendering concepts and associated terminology, file formats, work flows, spline editing, effects processing, data footprint optimization, computer programming, and content publishing.

Keywords

Open Shape Adobe Illustrator Vector Shape Scalable Vector Graphic Closed Shape 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Wallace Jackson 2015

Authors and Affiliations

  • Wallace Jackson
    • 1
  1. 1.LompocUSA

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