The Upper Catacombs of Eagle’s Crossing

  • Darrin Perez


Whereas the previous chapter covered our characters and created a basic selection system from which the player could choose, this chapter will cover the start of the dungeon crawl. In this chapter, we’re going to design our game’s first level.


Transfer Event Error Message Conditional Branch Wall Tile Change Item 

Copyright information

© Darrin Perez 2015

Authors and Affiliations

  • Darrin Perez
    • 1
  1. 1.PRPuerto Rico

Personalised recommendations