Implementing Illumination and Shadow
After completing this chapter, you will be able to:
KeywordsShadow Caster Point Light Color Texture Game Engine Pixel Space
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
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© Kelvin Sung, Jebediah Pavleas, Fernando Arnez, and Jason Pace 2015