Advertisement

Using File IO to Save and Load Games

  • Bruce Sutherland
Chapter

Abstract

Saving and loading game progress is a standard feature of all but the most basic games today. This means that you will need to know how to handle the loading and saving of game objects. This chapter covers one possible strategy for writing out the data you will need to be able to reinstate a player’s game.

Keywords

Game Class Serializable Class Game Session Virtual Void Game Object 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Bruce Sutherland 2014

Authors and Affiliations

  • Bruce Sutherland
    • 1
  1. 1.VictoriaAustralia

Personalised recommendations