Abstract
In this chapter, you will finish the Tick Tick game. First, you will add a timer so that the player has a limited amount of time to complete each level. Then, you will add a few mountains and clouds to the background to make the game visually more interesting. Finally, you will write the code that allows the player to progress through the level.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2015 Arjan Egges
About this chapter
Cite this chapter
Egges, A. (2015). Finishing the Tick Tick Game. In: Swift Game Programming for Absolute Beginners. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0650-8_27
Download citation
DOI: https://doi.org/10.1007/978-1-4842-0650-8_27
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-0651-5
Online ISBN: 978-1-4842-0650-8
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books