Super Jumper: A 2D OpenGL ES Game
We’ll implement a jump-’em-up game similar to Abduction or Doodle Jump. As with Mr. Nom, we’ll start by defining our game mechanics.
KeywordsUser Interface Element Sound Effect Game World Game Mechanic Simulation Class
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
© Mario Zechner, J.F. DiMarzio and Robert Green 2016