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The Object Template Pattern

  • Adam Freeman
Chapter

Abstract

In this chapter I describe a technique that is so fundamental to object-oriented programming that it isn’t usually classified as a design pattern at all: creating new objects directly from classes or structs. In later chapters, I describe different techniques for managing the creation of objects, but I want to start by explaining the benefit of using classes and structs as templates from which objects are created. Not only is it an important topic in its own right, but it allows me to illustrate the problems that arise when templates are not used to create objects; it also sets the foundation for explaining the benefits of more advanced patterns later. Table 4-1 puts the object template pattern into context.

Keywords

Design Pattern Stock Level Return Total Tight Coupling Product Class 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Adam Freeman 2015

Authors and Affiliations

  • Adam Freeman
    • 1
  1. 1.ChicagoUnited States

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