Timelines & Triggers

  • Steffen Itterheim


One of SpriteBuilder’s major features is its ability to create Timeline animations using keyframes. It can even animate static physics bodies through keyframes while providing proper physics collisions, a feature that is unheard of in other 2D game engines.


Target Node Scale Property Custom Class Color Node Pink Line 

Copyright information

© Steffen Itterheim 2014

Authors and Affiliations

  • Steffen Itterheim
    • 1
  1. 1.IngelheimGermany

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