Abstract
We present the design of a system that stores and manipulates graphs on secondary storage. The goal is to minimize the I/O needed to access arbitrary directed graphs, using a bounded amount of main memory. The two key ideas are: a heuristic method for clustering on the same disk page nodes that are likely to be accessed together, and a caching mechanism that adapts well to a variety of graph traversais, including depth-first and breadth-first searches.
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Work supported by the Natural Sciences and Engineering Research Council of Canada, the Institute for Robotics and Intelligent Systems, and the Information Technology Research Centre
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© 1994 Springer Science+Business Media New York
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Mendelzon, A.O., Mendioroz, C.G. (1994). Graph Clustering and Caching. In: Baeza-Yates, R. (eds) Computer Science 2. Springer, Boston, MA. https://doi.org/10.1007/978-1-4757-9805-0_6
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DOI: https://doi.org/10.1007/978-1-4757-9805-0_6
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