Abstract
Computer products consist of those parts of the computer you can see and touch (e.g., the keyboard, CPU, printer, and monitor). They are considered products because they have tangible form and intrinsic value.
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References
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Further Reading
Davis, Randall. “A New View of Intellectual Property and Software.” Committee of the ACM 39 (3), 1992, pp. 21–30.
Oz, Effy. “Protecting Software as Intellectual Property.” In Ethics for the Information Age. Barr Ridge, IL: Business and Education Technologies, 1994, pp. 273–285.
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Samuelson, Pamela. “Copyright Law and Electronic Compilations of Data.” Committee of the ACM 35 (2), 1992, pp. 27–32.
Samuelson, Pamela. “Regulation of Technologies to Protect Copyrighted Works.” Committee of the ACM 39 (7), 1992, pp. 17–22.
Suapper, John. “Intellectual Property Protection for Computer Software.” In Deborah Johnson and Helen Nissenbaum (eds.), Computer Ethics and Social Values. Englewood Cliffs, NJ: Prentice Hall, 1995, pp. 181–190.
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© 1998 Springer Science+Business Media New York
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Kizza, J.M. (1998). Intellectual Property Rights and Computer Technology. In: Ethical and Social Issues in the Information Age. Undergraduate Texts in Computer Science. Springer, New York, NY. https://doi.org/10.1007/978-1-4757-2950-4_5
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DOI: https://doi.org/10.1007/978-1-4757-2950-4_5
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