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Introduction

  • Nicolas Halbwachs
Chapter
Part of the The Springer International Series in Engineering and Computer Science book series (SECS, volume 215)

Abstract

Reactive systems are computer systems that continuously react to their environment at a speed determined by this environment. This class of systems has been introduced [HP85, Ber89] in order to distinguish these systems, on the one hand, from transformational systems — i.e., classical systems, whose inputs are available at the beginning of the execution and which deliver their outputs when terminating — and, on the other hand, from interactive systems, which continuously interact with their environment, but at their own rate (e.g., operating systems). Most industrial “real-time” systems are reactive — control, supervision and signal-processing systems — but other examples concern communication protocols or man-machine interfaces.

Keywords

Finite Automaton Object Code Intended Behavior Synchronous Language Transformational Task 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer Science+Business Media Dordrecht 1993

Authors and Affiliations

  • Nicolas Halbwachs
    • 1
  1. 1.IMAG InstituteGrenobleFrance

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