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The Technology Chess Program

  • James J. Gillogly

Abstract

A chess program has been developed which plays good chess (for a program) using a very simple structure. It is based on a brute force search of the move tree with no forward pruning, using material as the only terminal evaluation function, and using a limited positional analysis at the top level for a tiebreak between moves which are materially equal Because of the transparent structure, this program is proposed as a technological benchmark for chess programs which will continue to improve as computer technology increases.

Keywords

Technology Program Legal Move Positional Analysis Bottom Position Brute Force Search 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© David Levy 1988

Authors and Affiliations

  • James J. Gillogly

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