A Random Hopscotch Problem or How to Make Johnny Read More
Many of our most popular games combine the element of randomness— produced either by the roll of a die, the twirl of a spinner, or the deal of a shuffled deck of cards—with a playing surface or board consisting of spaces arranged in a sequence, either in a closed loop (as in Monopoly), or with separate start and finish points (as in cribbage or backgammon). The movement of pieces in these games might be whimsically described as random hopscotch. As a mathematical statistician, I have more than a passing interest in the probabilistic aspects of such games.
KeywordsRecursive Relation Optimal Placement Simple Game Reading Task Finish Point
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