Abstract
As an example of play for annihilation, let us look at a position from the well-known game of Botvinnik-Capablanca (Rotterdam, 1938). At the time, the combination which emerged in this game aroused delight in the chess world. This combination can be easily found by the methods developed in this book.
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© 1970 Springer-Verlag New York Inc
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Botvinnik, M.M. (1970). An Experiment. In: Computers, Chess and Long-Range Planning. Heidelberg Science Library. Springer, New York, NY. https://doi.org/10.1007/978-1-4684-6245-6_5
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DOI: https://doi.org/10.1007/978-1-4684-6245-6_5
Publisher Name: Springer, New York, NY
Print ISBN: 978-0-387-90012-4
Online ISBN: 978-1-4684-6245-6
eBook Packages: Springer Book Archive