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Computational Algorithms for Interactive Pattern Recognition

  • Y. T. Chien

Abstract

Until recently, digital computers have been used in the design of pattern recognition systems largely for the purpose of simulating or testing computational algorithms before they are implemented in the way of hardware. The evolving use of computer graphics, however, has changed the computer’s role significantly. In the past few years, the need for man-machine interaction in data analysis and algorithm synthesis has become increasingly evident to anyone who has undertaken a serious pattern recognition problem. Like many computer-aided systems, the interactive approach allows the speed and accuracy of a computer to be combined with man’s ability and intuition at various stages of the pattern recognition process. This approach is particularly desirable whenever one is faced with a large data base of which analytic and statistical properties must be calculated dynamically and in real time. In the event of minimum prior knowledge regarding the data base, man-machine interplay via some graphical medium often becomes a necessity.

Keywords

Mapping Algorithm Pattern Sample Pattern Recognition Problem Pattern Recognition System Human Observation 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Plenum Press, New York 1974

Authors and Affiliations

  • Y. T. Chien
    • 1
  1. 1.The University of ConnecticutStorrsUSA

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