Abstract
Intelligent systems that mimic animal behavior — animats — have attracted increasing attention recent years. The animat described in this chapter uses a two-dimensional diffusion-based navigation algorithm to carry out complex spatial-navigation tasks: multiple target finding, barrier-detour and maze learning. From a matrix of targets, the animat generates a discrete (in time and space) diffusion surface. This surface is used to select the next move through a local hill-climbing process. The system can control an indefinite number of animats and has been proposed as a guidance scheme for the efficient identification of suspected land mines.
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Chelaru, I.M., Staddon, J.E.R. (2000). Navigation: Animals as Autonomous Robots. In: Teodorescu, HN., Mlynek, D., Kandel, A., Zimmermann, HJ. (eds) Intelligent Systems and Interfaces. International Series in Intelligent Technologies, vol 15. Springer, Boston, MA. https://doi.org/10.1007/978-1-4615-4401-2_3
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DOI: https://doi.org/10.1007/978-1-4615-4401-2_3
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