Abstract
Color is characterized in terms of brightness, hue and saturation of the RGB components [128]. Due to this three dimensional nature of color, traditional color specification systems use a triple of numbers to describe color (see [48, 34] for a discussion of conversions between various systems). Unfortunately, such a parallel does not exist for texture — we do not know what the dimensions of texture are. A possible insight could be gained by analyzing the classes of texture presented in the earlier chapters and finding out ways in which these textures can be combined. The aim of this chapter is to define such compositional schemes.
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© 1990 Springer-Verlag New York, Inc.
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Rao, A.R. (1990). Compositional textures. In: A Taxonomy for Texture Description and Identification. Springer Series in Perception Engineering. Springer, New York, NY. https://doi.org/10.1007/978-1-4613-9777-9_6
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DOI: https://doi.org/10.1007/978-1-4613-9777-9_6
Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4613-9779-3
Online ISBN: 978-1-4613-9777-9
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