Advertisement

Backgammon Computer Program Beats World Champion

  • Hans J. Berliner

Abstract

On July 15, 1979, a backgammon computer program beat the World Backgammon Champion in a match to 7 points. This is the first time a world champion in a recognized intellectual activity has been defeated by a man-made entity. This paper examines the scientific issues involved in constructing the program, an analysis of its performance, and the scientific significance of the win. We also present our SNAC method of constructing evaluation functions.

Keywords

Good Move Good Player Heuristic Program World Champion Chess Program 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Copyright information

© Springer-Verlag New York Inc. 1988

Authors and Affiliations

  • Hans J. Berliner

There are no affiliations available

Personalised recommendations