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An Architecture for Experiential Learning

  • Michael C. Mozer
  • Klaus P. Gross
Part of the The Kluwer International Series in Engineering and Computer Science book series (SECS, volume 12)

Abstract

Our aim in this paper is to propose a cognitive architecture for learning in a complex, reactive environment. We hope that the architecture is sufficiently general that many forms of learning can be studied, yet not so general that it fails to constrain the nature of the learning task.

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Copyright information

© Kluwer Academic Publishers 1986

Authors and Affiliations

  • Michael C. Mozer
    • 1
  • Klaus P. Gross
    • 1
  1. 1.Department of Computer ScienceCarnegie-Mellon UniversityPittsburghUSA

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