This chapter is dedicated to more complicated SGML facilities such as:
What is a NOTATION and how do you declare it?
What are data entities?
How to use marked sections?
What are short references?
What are ambiguous content models and how can you avoid them?
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- A.V. Aho, R. Sethi, and J.D. Ullman. Compilers - Principles, Techniques, and Tools. Addison-Wesley, Reading, MA, 1986.Google Scholar
- J. Graf. Ambiguity in the Instance, pages 6–9. in <TAG> The SGML Newsletter. SGML Associates Inc., and the Graphic Communications Association, 1988.Google Scholar
- ISO. Computer Graphics Metafile for the Storage and Transfer of Picture Description Information (ISO 8632). International Organization for Standardization, Geneva, 1986.Google Scholar
- L. A. Price. Graphic Representation of Content Models, pages 12–16. In <TAG> The SGML Newsletter. SGML Associates Inc., and the Graphic Communications Association, 1989Google Scholar
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