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Linear Programming

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Introduction to Game Theory

Part of the book series: Universitext ((UTX))

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Abstract

The subject of this chapter is the part of the field of linear programming which we will need later in the book. We will use it to solve matrix games. In addition, the theoretical aspects of linear programming developed here will, when applied to game theory, give us the minimax theorem and other theorems about matrix games.

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© 1994 Springer-Verlag New York, Inc.

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Morris, P. (1994). Linear Programming. In: Introduction to Game Theory. Universitext. Springer, New York, NY. https://doi.org/10.1007/978-1-4612-4316-8_3

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  • DOI: https://doi.org/10.1007/978-1-4612-4316-8_3

  • Publisher Name: Springer, New York, NY

  • Print ISBN: 978-0-387-94284-1

  • Online ISBN: 978-1-4612-4316-8

  • eBook Packages: Springer Book Archive

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