Abstract
There are two quite distinct ways of making pictures with computers. The geometric way is quite widely understood — and often thought to be the only way. The imaging way is less intuitive — and leads to a different marketplace which is probably as large or larger than that for geometry. The terminologies, theories, and even heroes of the two worlds are quite distinct, and the hardware devices to implement them are strikingly different.
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© 1990 Springer-Verlag New York, Inc.
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Smith, A.R. (1990). Geometry vs Imaging: Extended Abstract. In: Mendez, R.H. (eds) Visualization in Supercomputing. Springer, New York, NY. https://doi.org/10.1007/978-1-4612-3338-1_10
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DOI: https://doi.org/10.1007/978-1-4612-3338-1_10
Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4612-7971-6
Online ISBN: 978-1-4612-3338-1
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