Abstract
Formulating a design task as a computer solvable problem involves two major steps: choosing a representation for the artifact, and choosing a representation for the criteria that will be used to evaluate generated solutions. The formulation we use is based on the classic labeling problem [Waltz 75]. The labeling idea has been extended to suit the design domain by adding the notions of consistency [Nadel 85a] and optimization [Navinchandra 86a].
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© 1991 Springer-Verlag New York Inc
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Navinchandra, D. (1991). The Design Problem. In: Exploration and Innovation in Design. Symbolic Computation. Springer, New York, NY. https://doi.org/10.1007/978-1-4612-3114-1_3
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DOI: https://doi.org/10.1007/978-1-4612-3114-1_3
Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4612-7802-3
Online ISBN: 978-1-4612-3114-1
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