Abstract
In the previous chapter, we used cubic parabolas (Equation 22) to interpolate the line of intersection P1 P2 of the graph Γ with a vertical plane ψ. Analogously, a patch Ψ on Γ, which is roughly approximated by two triangles, can be replaced by a cubic graph that consists of all the cubic parabolas we get when we vary the plane ψ. Such a graph is called an “interpolating surface.”
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© 1994 Springer-Verlag New York, Inc.
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Glaeser, G. (1994). Spline Curves and Spline Surfaces. In: Fast Algorithms for 3D-Graphics. Springer, New York, NY. https://doi.org/10.1007/978-1-4612-2664-2_9
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DOI: https://doi.org/10.1007/978-1-4612-2664-2_9
Publisher Name: Springer, New York, NY
Print ISBN: 978-0-387-94288-9
Online ISBN: 978-1-4612-2664-2
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