How to Describe Three-Dimensional Objects
One of the main problems of 3D-computer graphics is the description of geometrical objects. The most straightforward way is to give the computer a list of all the vertices, including a list that explains how to connect these vertices to faces or edges, respectively. Then the computer can apply a general hidden-line or hidden-surface algorithm.
KeywordsData File Light System Bottom Face Color Palette Convex Outline
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