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Abstract

Thus far in this book, we have demonstrated the use of modular design when writing programs. Discussion on abstraction and encapsulation were intended to show how to effectively use Oberon’s module construct to this end.

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© 1998 Springer-Verlag New York, Inc.

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Nikitin, E.W. (1998). Objects. In: Into the Realm of Oberon. Springer, New York, NY. https://doi.org/10.1007/978-1-4612-2300-9_19

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  • DOI: https://doi.org/10.1007/978-1-4612-2300-9_19

  • Publisher Name: Springer, New York, NY

  • Print ISBN: 978-1-4612-7491-9

  • Online ISBN: 978-1-4612-2300-9

  • eBook Packages: Springer Book Archive

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