Abstract
Thus far in this book, we have demonstrated the use of modular design when writing programs. Discussion on abstraction and encapsulation were intended to show how to effectively use Oberon’s module construct to this end.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 1998 Springer-Verlag New York, Inc.
About this chapter
Cite this chapter
Nikitin, E.W. (1998). Objects. In: Into the Realm of Oberon. Springer, New York, NY. https://doi.org/10.1007/978-1-4612-2300-9_19
Download citation
DOI: https://doi.org/10.1007/978-1-4612-2300-9_19
Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4612-7491-9
Online ISBN: 978-1-4612-2300-9
eBook Packages: Springer Book Archive