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Futurama

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Web Accessibility

Part of the book series: Human–Computer Interaction Series ((HCIS))

Abstract

Accessibility has, at its heart, the aim of removing developer and content creator preconceptions as to the technology, people, working environment, and use their systems support. The move to mobile has been nothing but positive for the accessibility of people with a visual disability. Similarly in the next 10 years as the Web becomes a utility, imbedded—embedded and invisible—and as wearables, sensors and the Internet of Things (and the Web, IoW) become more prevalent accessibility will be even more crucial. As the Web becomes more seamless, we will need to look for new ways to convey information in many different environments, and here lessons from accessibility will contribute. We have seen over the last 10 years the expansion from physical and sensory disability through cognitive and ageing to inclusion, and situational impairments. Over the next 10 years, our understanding of assistive technology will change because we cannot build for the many combinations of interactions, technologies, environments and users then assistive technology will just become ubiquitous. More attention will be paid to previously under-represented areas such as cognitive and autism spectrum conditions as well as those surrounding comprehension and people with learning difficulties. These groups have often been overlooked in the past; this is changing and will change significantly in the next 10 years. So in 10 years, we predict that new solutions for emerging technologies will be required, that accessibility research will focus more on cognitive and learning spectrum conditions, that access technology will become more ubiquitous, and that this ubiquity will require automated tooling created by experts to assist in the removal of barriers at scale.

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Notes

  1. 1.

    Disabilities. World Health Organization. https://www.who.int/topics/disabilities/en/.

  2. 2.

    https://www.webfx.com/blog/web-design/zero-ui/.

  3. 3.

    We now have four chapters dedicated to cognitive disability: ‘Cognitive and Learning Disabilities’, ‘The policy and standards centred around Cognitive and Learning Disabilities’, ‘Tools and Applications for Cognitive Accessibility’ and ‘Technologies for Dyslexia’.

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Correspondence to Yeliz Yesilada .

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Yesilada, Y., Harper, S. (2019). Futurama. In: Yesilada, Y., Harper, S. (eds) Web Accessibility. Human–Computer Interaction Series. Springer, London. https://doi.org/10.1007/978-1-4471-7440-0_40

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  • DOI: https://doi.org/10.1007/978-1-4471-7440-0_40

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