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Part of the book series: Undergraduate Topics in Computer Science ((UTICS))

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Abstract

In this chapter we explore objects and code re-use. Python is an object-oriented language and learning to use objects can make programming fun and productive. In this chapter we’ll explore object-oriented programming by using the turtle module.

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Correspondence to Kent D. Lee .

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© 2014 Springer-Verlag London

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Lee, K.D. (2014). Using Objects. In: Python Programming Fundamentals. Undergraduate Topics in Computer Science. Springer, London. https://doi.org/10.1007/978-1-4471-6642-9_4

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  • DOI: https://doi.org/10.1007/978-1-4471-6642-9_4

  • Publisher Name: Springer, London

  • Print ISBN: 978-1-4471-6641-2

  • Online ISBN: 978-1-4471-6642-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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