• John Vince
Part of the Undergraduate Topics in Computer Science book series (UTICS)


This chapter covers a subject that is central to computer graphics: transforms, which are used to scale, translate, reflect, shear and rotate 2D shapes and 3D objects. The chapter also covers matrix notation, as transforms are normally represented as matrices.


Computer Graphic Euler Angle Direction Cosine Matrix Notation Axial System 
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Copyright information

© Springer-Verlag London 2014

Authors and Affiliations

  • John Vince
    • 1
  1. 1.Bournemouth UniversityBournemouthUK

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