Transforms

  • John Vince
Part of the Undergraduate Topics in Computer Science book series (UTICS)

Abstract

This chapter covers a subject that is central to computer graphics: transforms, which are used to scale, translate, reflect, shear and rotate 2D shapes and 3D objects. The chapter also covers matrix notation, as transforms are normally represented as matrices.

Keywords

Clarification 

Copyright information

© Springer-Verlag London 2014

Authors and Affiliations

  • John Vince
    • 1
  1. 1.Bournemouth UniversityBournemouthUK

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