Tangible User Interfaces: A New Trend in Interaction for Helping Children with Down Syndrome to Develop Reading Skills

Chapter
Part of the Human–Computer Interaction Series book series (HCIS)

Abstract

This chapter describes the results of a research study implementing a teaching technological strategy to help Down syndrome children develop their reading skills. The study employed the pedagogical method proposed in “Down syndrome: reading and writing” (DSRW) book, augmented with tangible interfaces, resulting favorable results when tested on kids with this syndrome. This study was developed in three stages: First, a direct observation was conducted to help us understand the context of applying the DSRW methodology in sessions with Down children without any technological strategy involved. The second stage included a preliminary evaluation of a first prototype, created to test the reaction of a child with Down syndrome when is exposed to the tangible technology. Finally, the third stage consisted in the evaluation of a second prototype; this prototype was informed on the results of the preliminary evaluation and is more similar to the conceptual design.

References

  1. 1.
    Cruz Martínez, Á. (2008). México, rezagado en socialización de personas con síndrome de Down. La Jornada. 25 de Abril de 2008.Google Scholar
  2. 2.
    INEGI. (2010). Discapacidad en México. http://cuentame.inegi.org.mx
  3. 3.
  4. 4.
  5. 5.
  6. 6.
    Marshall, P. (2007). Do tangible interfaces enhance learning?. In Proceedings of the 1st international conference on Tangible and embedded interaction (TEI '07) (pp. 163–170). New York: ACM.Google Scholar
  7. 7.
    Keay-Bright, W. (2008). Tangible technologies as interactive play spaces for children with learning difficulties: The reactive colours project. The International Journal of Technology, Knowledge and Society, 4(1), 111–120.Google Scholar
  8. 8.
    Martínez de la Teja, G. M. (2007). Ergonomía e interfaces de Interacción Humano- Computadora. In IX Congreso Internacional de la Ergonomía (p. 8). México.Google Scholar
  9. 9.
    Moni, K. B., & Jobling, A. (2000) LATCH-ON: A program to develop literacy in young adults with Down syndrome. Academic Research Library, 44, 40–49.Google Scholar
  10. 10.
    Troncoso, M. V., & Del Cerro, M. M. (2009). Síndrome de Down: Lectura y escritura. Fundación Iberoamericana Down 21. Google Scholar
  11. 11.
    International Down syndrome Education. (2011). See and Learn. http://www.seeandlearn.org/en/gb/language-reading/
  12. 12.
    Black, B. (2006). Educational software for children with Down syndrome -an update. Down Syndrome News and Update 6(2), 66–68.Google Scholar
  13. 13.
    Crick Software Ltd. (2011). Clicker & Special Needs – Speech or Language Impairments. Obtenido de Clicker & Special Needs – Speech or Language Impairments. http://www.cricksoft.com/us/products/tools/clicker/special-needs/speech/speech.aspxGoogle Scholar
  14. 14.
    Inc., Down Syndrome Association of Qld. (2011). Technology for children and adults with Down syndrome. http://dsaq.probitypartners.com.au/down-syndrome-information/technology
  15. 15.
    Álvarez Martínez, S., & López-Moratalla López, I. (2008). Me gusta leer: método de lectura global con soporte informático. Granada: Proyecto Sur Industrias Gráficas, S.L.Google Scholar
  16. 16.
  17. 17.
    Ullmer, B., & Ishii, H. (2000). Emerging frameworks for tangible user interfaces. IBM Systems Journal, 39, 3–4.CrossRefGoogle Scholar
  18. 18.
    Carreras, A., & Parés, N. (2007). Diseño de una instalación interactiva destinada a enseñar conceptos abstractos. Interacción'07. Zaragoza, Spain.Google Scholar
  19. 19.
    Santana Mancilla, P. C., & Muro Haro, B. P. (2011). Tangible interfaces to support the teaching of reading and writing to children with down syndrome. IEEE Learning Technology Newsletter, 13(2), 9–12.Google Scholar
  20. 20.
    Santana, P. C., Castro, L. A., Preciado, A., González, V. M., Rodríguez, M. D., & Favela, J. (2005). Preliminary evaluation of Ubicomp in real working scenarios. In: The Proceedings of the 2nd Workshop on Multi-User and Ubiquitous User Interfaces (MU3I) at IUI 2005. San Diego, California, USA.Google Scholar

Copyright information

© Springer-Verlag London 2013

Authors and Affiliations

  1. 1.University of ColimaColimaMexico

Personalised recommendations