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Face, Portrait, Mask: Using a Parameterised System to Explore Synthetic Face Space

  • Steve DiPaola
Chapter
Part of the Springer Series on Cultural Computing book series (SSCC)

Abstract

New technological tools are allowing the authorship of computer-generated faces that can easily move between very realistic, to cartoon-like, to painterly or even iconified, in both depiction and movement. These systems are beginning to allow artists, scientists and scholars to explore the notion of “face space”, whether as a realistic emotive character, an artistic portrait or symbolic facial mask, in new ways that give a deeper understanding of how the concept of faces work as an expressive and communicative medium. We overview our computer facial suite of tools, which using a hierarchical parameterisation approach, gave been used as a comprehensive framework in several interdisciplinary, industrial and cognitive science applications.

Keywords

Emotion Recognition Facial Emotion Face Animation Knowledge Space Face Space 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag London 2013

Authors and Affiliations

  1. 1.Simon Fraser UniversitySurreyCanada

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