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Real-Time Ray Tracing Dynamic Scenes Based on WebGL

Conference paper
Part of the Lecture Notes in Electrical Engineering book series (LNEE, volume 218)

Abstract

WebGL is an immediate mode 3D rendering API designed for the Web. Ray tracing is a method that can generate photo-realistic image. For the past decades, ray tracing on the Internet browsers is an impossible task. WebGL’s appearance gives this impossible task coming true. In this paper, we introduced a WebGL-based ray tracing for small dynamic scenes (about 3 K triangles) in real time.

Keywords

Ray tracing WebGL Illumination model Uniform grid 

References

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Copyright information

© Springer-Verlag London 2013

Authors and Affiliations

  1. 1.School of Computer Engineering and ScienceShanghai UniversityShanghaiChina

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