About the Author
Timothy Victor Fields is a veteran producer, game designer, team leader, and business developer, who has been building games professionally since 1994. He has been involved in one way or another with several of the top franchises of the last few decades, such as Need for Speed, Halo, Call of Duty, Brute Force, SSX and others. In addition to making games and helping companies and teams find partners, Tim is active in the game development and financial community as a consultant, writer, and speaker. He has published two books in game development and production: Social Game Design and Monetization (Focal Press, 2011), and Distributed Game Development (Focal Press, 2009). He is a member of the IGDA, a SIGGRAPH speaker, and regular guest speaker at Texas A&M University and the University of Texas.