Abstract
This chapter discusses possibilities of implementation of the PClines-based detectors on graphics processors. Section 6.2 deals with an OpenGL implementation of the line detector [18]. The OpenGL implementation can be executed on various graphics devices, including advanced graphics chips for mobile phones.
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© 2013 Adam Herout
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Herout, A., Dubská, M., Havel, J. (2013). Efficient Implementation of PClines. In: Real-Time Detection of Lines and Grids. SpringerBriefs in Computer Science. Springer, London. https://doi.org/10.1007/978-1-4471-4414-4_6
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DOI: https://doi.org/10.1007/978-1-4471-4414-4_6
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