Abstract
An augmented reality (AR) environment was developed to validate the 3D dynamic simulation of a parts feeding system by augmenting virtual objects with real images of an experimental background. By means of Taguchi’s orthogonal arrays, the possible contributing factors for the collision simulation were analyzed to align virtual objects with real systems and reduce the position mismatches made by the simulator. In case studies, simulation of a parts feeding system was conducted using a commercial simulator and was subsequently visualized in the AR environment to compare with images from the physical experiments. This technology also sets a procedure to calibrate and fine-tune augmented systems with precision requirements.
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© 2004 Springer-Verlag London
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Huang, C.P., Agarwal, S., Liou, F.W. (2004). Validation of the Dynamics of a Parts Feeding System Using Augmented Reality Technology. In: Ong, S.K., Nee, A.Y.C. (eds) Virtual and Augmented Reality Applications in Manufacturing. Springer, London. https://doi.org/10.1007/978-1-4471-3873-0_14
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DOI: https://doi.org/10.1007/978-1-4471-3873-0_14
Publisher Name: Springer, London
Print ISBN: 978-1-84996-921-5
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