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Abstract

In the last chapter, I introduced some of the fundamental concepts of class-based programming languages. The task of this chapter is to introduce two competing paradigms that are closely related to each other: prototype and Actor languages. Historically, prototype languages developed out of the concepts of Actor languages, but they will be considered in the reverse order because prototype-based languages are now an area of active research while Actors tend to be somewhat (unfairly, in our view) neglected.

Keywords

Message Passing Actor Language Shared Structure Message Queue Parent Object 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag London Limited 2000

Authors and Affiliations

  • Iain Craig

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