Constructing an Object Oriented System

  • John Hunt
Part of the Applied Computing book series (APPLCOMP)

Abstract

This chapter takes you through the design of a simple object oriented system without considering implementation issues or the details of any particular language. Instead, this chapter illustrates how to use object orientation concepts to construct a software system. We first describe the application and then consider where to start looking for objects, what the objects should do and how they should do it. We conclude by discussing issues such as class inheritance, and answer questions such as “where is the structure of the program?”.

Keywords

Hexagonal Hunt 

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Copyright information

© Springer-Verlag London Limited 1998

Authors and Affiliations

  • John Hunt
    • 1
  1. 1.Department of Computer ScienceUniversity of WalesAberystwyth, CeredigionUK

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