Abstract
A new programme of research is emerging, called Cognitive Technology (CT). Its main foci of interest are: (a) the role which ‘informational artifacts’ play in the construction of the human mental world, and (b) the role which this constructed (‘fabricated’) world must be assigned in the development of new ‘informational artifacts’. While ‘classical’ HCI focuses mainly either on the engineering aspects of information technology, or draws attention to the strictly human problems involved in that technology, in CT we aim at integrating these two trends. Doing that, we emphasize the total world aspect of HCI (and not, say, exclusively such aspects as those gathered under metaphors like ‘tool’, ‘black box’, ‘machine’, etc.). Furthermore, this world is considered not only as something on which humans operate, but something humans work in and with. In particular, we want to stress the aspect of the (computerized) world as a purveyor of guidence, by virtue of its structuredness, rather than as a collector of mere data. CT is presented as sui generis: it has its own direction of enquiry which cannot be reduced to any of the current practices of building Ecological Systems, Cognitive Ergonomics or Cognitive Engineering.
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Gorayska, B., Mey, J.L. (1996). Cognitive Technology. In: Gill, K.S. (eds) Information Society. Human-centred Systems. Springer, London. https://doi.org/10.1007/978-1-4471-3249-3_18
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DOI: https://doi.org/10.1007/978-1-4471-3249-3_18
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