Key Java pp 277-300 | Cite as

Graphical Java Media

  • John Edward Hunt
  • Alexander George McManus
Part of the Practitioner Series book series (PRACT.SER.)


The Swing user interface classes are not the only ones making an impact on the way we use graphics in Java. Java Media is a collection of class frameworks that enriches the way in which Java applications and applets can handle various types of media. In this chapter we look at the new facilities provided by Java 2D, Java 3D, and the Java Media Framework (JMF), although Java Media also includes telephony and speech APIs.


Colour Space Scene Graph Universal Resource Locator Drawing Operation Graphic Context 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Online References

  1. Java 1.2 (including Java 2D) is available through Sun’s JavaSoft Web pages: Scholar
  2. Also, check out the Java 2D home pages: Scholar
  3. The Java 3D home pages (including Java 3D White Paper): Scholar
  4. The Java Media Framework pages: ava-media/jmf/index.htmlGoogle Scholar
  5. JavaSoft technical article on Java 2D: Intro/simple2D.htmlGoogle Scholar
  6. JavaSoft technical article on colour: Scholar

Copyright information

© Springer-Verlag London Limited 1998

Authors and Affiliations

  • John Edward Hunt
    • 1
  • Alexander George McManus
    • 1
  1. 1.Department of Computer ScienceUniversity of WalesAberystwythUK

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