Abstract
This chapter considers Java as a language for real-time computer systems. This may not be as absurd as it at first appears, as the language from which Java evolved (called Oak) was designed for “smart” consumer electronic devices (such as TV-top control boxes). Thus Oak was intended for embedded systems comprised of small, potentially low-performance, but varied devices. In this chapter we look at real-time systems, what they are, what the requirements are for their languages and how Java fares as a real-time language. We also consider ways of overcoming the limitations that Java’s garbage collector imposes.
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Further Reading
Cooling J.E. (1991) Software Design for Real-time Systems. International Thomson Computer Press, London.
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© 1998 Springer-Verlag London Limited
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Hunt, J.E., McManus, A.G. (1998). Real-Time Java. In: Key Java. Practitioner Series. Springer, London. https://doi.org/10.1007/978-1-4471-0607-4_18
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DOI: https://doi.org/10.1007/978-1-4471-0607-4_18
Publisher Name: Springer, London
Print ISBN: 978-3-540-76259-1
Online ISBN: 978-1-4471-0607-4
eBook Packages: Springer Book Archive