An Internet-based Approach to the Capture and Reuse of Knowledge in Design

  • Paul A. Rodgers
  • Nicholas H.M. Caldwell
  • Avon P. Huxor


Designers in modern design settings are confronted with several pressures. They are faced with increasing demands to reduce development costs, shorten time to market periods and at the same time improve the total quality of the product which inevitably leads to an increase in the complexity of design projects. In an effort to meet these pressures, and others, designers now rely upon vast quantities of knowledge to support their design tasks. This knowledge must be in a format that the designer can locate, access, use and re-use easily. To this end, this paper describes a practical approach that facilitates methods for capturing, storing, applying and re-using knowledge in design activities. The approach taken is based on an “AI as writing” metaphor which has been implemented in an Internet-based “knowledge server” architecture. The implementation, WebCADET, provides effective mechanisms for capturing, using and re-using knowledge in modern conceptual design tasks.


Design Knowledge Knowledge Type Knowledge Server Knowledge Capture Reduce Development Cost 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag London 2001

Authors and Affiliations

  • Paul A. Rodgers
    • 1
  • Nicholas H.M. Caldwell
    • 2
  • Avon P. Huxor
    • 3
  1. 1.Department of DesignNapier UniversityEdinburghScotland
  2. 2.Engineering Design CentreUniversity of CambridgeCambridgeUK
  3. 3.Centre for Electronic ArtsMiddlesex UniversityUK

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