Abstract
The purpose of this chapter is to show the importance of virtual humans in Virtual Reality and to identify the main problems to solve to create believable virtual humans.
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Thalmann, D. (2001). The Role of Virtual Humans in Virtual Environment Technology and Interfaces. In: Earnshaw, R.A., Guedj, R.A., Dam, A.v., Vince, J.A. (eds) Frontiers of Human-Centered Computing, Online Communities and Virtual Environments. Springer, London. https://doi.org/10.1007/978-1-4471-0259-5_3
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DOI: https://doi.org/10.1007/978-1-4471-0259-5_3
Publisher Name: Springer, London
Print ISBN: 978-1-4471-1069-9
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