This chapter examines how the flight simulation industry prepared the way for today’s VE systems, and examines why their design still presents such a technological challenge. Several critical issues facing VE systems are identified (technology, breadth of applications, geometry, system complexity, interaction modalities, physical simulation and system cost), which are discussed briefly with appropriate examples. Although no solutions are proposed to what, in some cases, are apparently insurmountable problems, topics of future research are identified to progress the design of future VEs.


Virtual Reality Virtual Environment Collision Detection Haptic Feedback Computer Animation 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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© Springer-Verlag London 2001

Authors and Affiliations

  • John A. Vince

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