Hair modeling

  • Long QuanEmail author


Hair is a prominent feature of a character look, and hair modeling is necessary for a character animation. This chapter proposes an image-based approach to model hair geometry from images at multiple viewpoints. A hair fiber is unfortunately too fine to be discernable at the typical image resolution if the entire hair is covered in an image. But a hair fiber has a simple generic shape, which is a space curve approximated by a poly-line. Therefore, a hair fiber is reconstructed by synthesizing, segment by segment, which follows local image orientations. The hair volume is also estimated from the visual-hull-like rough reconstruction from the multiple views. We demonstrate the method on varieties of hair styles.


Visual Hull Photometric Stereo Hair Fiber Scalp Surface Hair Style 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer Science+Business Media, LLC 2010

Authors and Affiliations

  1. 1.Dept. of Comp. Sci. & EngineeringThe Hong Kong University of Science & TechnologyKowloonHong Kong SAR

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