Digital Signal Processing in Home Entertainment

Chapter

Abstract

Abstract In the last decade or so, audio and video media switched from analog to digital and so did consumer electronics. In this chapter we explore how digital signal processing has affected the creation, distribution, and consumption of digital media in the home. By using “photos”, “music”, and “video” as the three core media of home entertainment, we explore how advances in digital signal processing, such as audio and video compression schemes, have affected the various steps in the digital photo, music, and video pipelines. The emphasis in this chapter is more on demonstrating how applications in the digital home drive and apply state-of-the art methods for the design and implementation of signal processing systems, rather than describing in detail any of the underlying algorithms or architectures, which we expect to be covered in more detail in other chapters. We also explore how media can be shared in the home, and provide a short review the principles of the DLNA stack. We conclude with a discussion on digital rights management (DRM) and a short overview of the MicrosoftWindows DRM.

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. 1.
    NRSC-5-B in-band/on-channel digital radio broadcasting standard, CEA and NAB. Technical report, NRSC, April 2008.Google Scholar
  2. 2.
    H.264 series H: Audiovisual and multimedia systems, infrastracture of audiovisual services—coding of moving video, advanced video coding for generic audiovisual services. Technical report, ITU, 2007.Google Scholar
  3. 3.
    D.P. Maxson. The IBOC Handbook: understanding HD Radio technology. Focal Press, 2007.Google Scholar
  4. 4.
    Networked digital media standards, a UPnP/DLNA overview. Technical report, Allegro Software Development Corporation, October 2006. White paper.Google Scholar
  5. 5.
    R. Ramanath et al. Color image processing pipeline. IEEE Signal Processing Magazine, 22(1):34–43, January 2005.CrossRefGoogle Scholar
  6. 6.
    J. Cohen. A general overview of Windows Media DRM 10 device technologies. Technical report, Microsoft Corporation, September 2004.Google Scholar
  7. 7.
    14496-2, information technology - coding of audio-visual objects—part 2: Visual. Technical report, ISO/IEC, 2001.Google Scholar
  8. 8.
    ETS 300 401, radio broadcasting systems; digital audio broadcasting (DAB) to mobile, portable, and fixed receivers. Technical report, ETSI, 1997.Google Scholar
  9. 9.
    V. Bhaskaran and K. Konstantinides. Image and Video Compression Standards: Algorithms and Architectures. Kluwer Academic Publishers, second edition, 1997.Google Scholar
  10. 10.
    JTC1/SC29/WG11 N1430 MPEG-2 DIS 13818-7 (MPEG-2 advanced audio coding, AAC). Technical report, ISO/IEC, November 1996.Google Scholar
  11. 11.
    JTC1 CD 13818, generic coding of moving pictures and associated audio. Technical report, ISO/IEC, 1994.Google Scholar
  12. 12.
    JTC1 CD 10918 digital compression and coding of continuous-tone still images — part 1: Requirements and guidelines. Technical report, ISO/IEC, 1993.Google Scholar
  13. 13.
    JTC1 CD 11172, coding of moving pictures and associated audio for digital storage media up to 1.5 Mbits/s. Technical report, ISO/IEC, 1992.Google Scholar
  14. 14.
    Microsoft. Extenders for windows media center. http://www.microsoft.com/windows/products/winfamily/mediacenter/features/extender.mspx, Cited: 4/6/2009.

Copyright information

© Springer Science+Business Media, LLC 2010

Authors and Affiliations

  1. 1.Digital TV Group, HPPalo AltoUSA

Personalised recommendations