Conference paper
Part of the IFIP Advances in Information and Communication Technology book series (IFIPAICT, volume 294)


We present a method based on a 3D model converter to simulate the development of virtual plant. The converter is mainly used to import the plant organs which have fine details into the virtual plant development system, then communicating with the L-system to implement the simulation of the development of plants controlled by the physiology of plant. It improves the virtual effect that carried out by the former systems which only take into account the geometric model.


Organ Character World Space Computer College Production List Virtual Plant 


  1. A. Lindenmayer, Mathmatical models for cellular interaction in development: parts I and II, Theor boil, 1968, 18:280–315CrossRefGoogle Scholar
  2. E.A. Bier, K.R. Sloan, Two-part texture mapping, IEEE computer graphics and applications, 1986, 6(9): 20–53CrossRefGoogle Scholar
  3. J. Weber, J. Penn, Creation and rendering of realistic trees, Computer graphics proceedings, Annual conference series, 1995:119–128Google Scholar
  4. L. Mundermann, Y. Erasmus, B. Lane, et al., Quantitative modeling of arabidopisis development, Plant physiology, 2005, 139(2):960–968CrossRefGoogle Scholar
  5. M. Aono, T. Kunii, Botanical tree image generation, IEEE computer graphics and applications, 1984, 4(5): 10–34CrossRefGoogle Scholar
  6. M. Jaeger, P. De Reffye, Basic comcepts of computer simulation of plant growth, Journal of biosciences, 1992, 17(3): 275–291CrossRefGoogle Scholar
  7. Ma Xinming, Yang Juan, Xiong Shuping, et al. Reality and prospect of the virtual plant, Research of crop, 2003, 17(3):48–151(in Chinese)Google Scholar
  8. P.De Reffye, C. Edelin, F. Jetal, Plant models faithful to botanical structure and development, Computer graphics, 1988, 22(4): 151–158CrossRefGoogle Scholar
  9. P. De Reffye, J. Leroux, Study on plant growth behaviors simulated by the function-structural plant moedel-Greelab, Plant growth modeling and applications proceedings, 2003: 118–128Google Scholar
  10. P. Prusinkiewicz, A. Lindenmayer, The algorithmic beauty of plants, Springer-verlag, 1990Google Scholar
  11. P. Prusinkiewicz, J. Hannan, Lindenmayer systems, Fractals and plants, 1989Google Scholar
  12. R. Karwowski, P. Prosinkiewicz, Design and implementation of the L+C modeling language, Electronic notes in theoretical computer science, 2003, 86:1–19CrossRefGoogle Scholar
  13. W.T. Reeves, Approximate and probabilistic algorithms for shading and rendering structured particle systems, Siggraph, 1985, 19(3):313–322CrossRefMathSciNetGoogle Scholar

Copyright information

© Springer Science+Business Media, LLC 2009

Authors and Affiliations

  1. 1.Computer College of Chongqing UniversityChongqingChina

Personalised recommendations