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Refinements and Improvements

  • Alan Thorn
Chapter

Abstract

Splendid! You’ve reached the final chapter of the book. CMOD is now complete and feature-filled. True, it’s a relatively short game with just one level, two weapons, and three enemy types. And many gamers might even mistake the game for being “simple.” But we know now that this is really more of a simplification than anything else. Despite being small, CMOD makes use of an extensive range of Unity features and C# nuances, and these in turn depend on concepts and theory that’s far from obvious.

Keywords

Event Handling Game Session Private Variable Script File Variable Scope 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Alan Thorn 2014

Authors and Affiliations

  • Alan Thorn
    • 1
  1. 1.EssexUnited Kingdom

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