Abstract
Alessandro Ardolino
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Notes
- 1.
“Voronoi diagram.” http://en.wikipedia.org/wiki/Voronoi_diagram .
- 2.
“Georgy Voronoy.” http://en.wikipedia.org/wiki/Georgy_Voronoy .
- 3.
“Circumscribed circle.” http://en.wikipedia.org/wiki/Circumscribed_circle .
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© 2014 Paula Berinstein
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Ardolino, A. et al. (2014). Building Procedural Geometry Using MAXScript (Voronoi Polygons). In: Game Development Tool Essentials. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-6701-0_4
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DOI: https://doi.org/10.1007/978-1-4302-6701-0_4
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