Developing Better Than Native Games
Florian d’Erfurth, Freelance Game Developer
Back in Chapter 3, we covered the common pitfalls that cause a game to perform poorly, as well as the techniques to address them. Now we will tackle techniques to make your game look and feel just like a native one on mobile.
KeywordsMotion Blur Event Handler Pixel Grid Landscape Mode Device Orientation
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
© Colt McAnlis 2014