Making a Simple Scene

  • Janine Suvak


So far you’ve set up your game development environment, and now have a familiarity with programming basics, your scripting tool MonoDevelop, and the Unity Scripting Reference. This chapter’s focus is on your primary game development tool, Unity, and how to create and manage the fundamental parts that make up a rudimentary game scene.


Game Development Mesh Filter Game Element Transform Component Audio Source 

Copyright information

© Janine Suvak 2014

Authors and Affiliations

  • Janine Suvak
    • 1
  1. 1.DubaiUAE

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